Wednesday, September 14, 2016

Year One Code Camp

 Human Robots was a game where students had to either be the robot or the programmer. The robot had to follow the instructions and listen to the direction and how many steps they had to take. The programmer had to give slow, clear instructions to ensure the robot moved from the start to the finish and if there were any obstacles in the way they also avoided them.
 Using the Ipads, we went on the app FOOS and gave the characters in the game directions (either forwards, backwards, up, down, left or right and jump) in sequenced steps prior to movement. If we were correct in our directions our character would collect all of the gems.
Pixel Bots is a game where students share a binary code with their peers and the students shade according to the code. If the code giver and the code listener are successful the pictures should match. Students enjoyed this activity.
 Turtle Robots is a game where students had to give simple instructions, one step at a time, in order for the turtle to move to the middle and gather their gem. Students had to plan their steps ahead of time in order to achieve success.
Bee Bots are small programmable robots that can move forwards, backwards, left and right. Students were asked to program the robots movements to each letter of their name. They loved this one the most.

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